The Sew node is helpful for stitching together two or more faces into a single surface or (if closed) a solid. It is a boolean operation so it works similar to the others (eg Fuse). Simply embed the faces as children of the node. Set solid=True to convert the resulting shell into a solid (if it is fully closed). This can be used along with the Split node to create complex surfaces that would otherwise be practically impossible to design.
- Part Design
- Surface modeling